Motivational Influence

Motivation

The processes that cause people to behave in a particular way.

Theoretical perspectives

  • Process-based theories

    • Reinforcement theory
    • Expectancy theory
  • Need-based theories

    • Maslow’s hierarchy of needs
    • Alderfer’s ERG
    • The fundamental motives framework

Reinforcement theory


Individuals are motivated to perform behaviours that produce positive outcomes and avoid behaviours that produce negative outcomes

Learning outcomes

  • Positive reinforcement: Behaviour leads to positive outcome
  • Negative reinforcement: Behaviour leads to absence of negative outcome
  • Punishment: Behaviour leads to negative outcome
  • Extinction: Behaviour leads to absence of previous positive outcome

Expectancy theory


An individual will act in a certain way based on the expectation that the act will be followed by a given outcome and on the attractiveness of that outcome to the individual

Maslow’s hierarchy of needs

Alderfer’s ERG theory

Evolutionary perspective

  • Modern humans have inherited psychological mechanisms that have enabled our ancestors to survive and reproduce.

  • The human mind has many functionally specialized psychological adaptations that evolved as solutions to different adaptive problems.

Fundamental motives framework

Specific ancestral challenges map onto fundamental motivational systems.

  • Evading physical harm
  • Avoiding disease
  • Making friends
  • Attaining status
  • Acquiring a mate
  • Keeping a mate
  • Caring for a family

Goal systems theory

Goals and their means of attainment are mentally represented as motivational networks, or goal systems.

Goal systems theory


  • Goals (wishes, interests, desires) are situationally determined and can fluctuate from moment to moment.

  • People are often motivated to pursue multiple goals.

    • Multifinality: multiple ends are achieved by the same activity
    • Sequential goal pursuit

Sequential goal pursuit


  • Shifting between goals depends on the goals’ momentary activation and their perceived attractiveness or importance.

  • Important goals are shielded by inhibiting alternative goals.

  • A goal may be abandoned if a more important one emerges.

  • Experiencing sufficient progress in the pursuit of a goal may result in shifting effort toward an alternative goal.

  • But, if progress is interpreted to suggest commitment to a goal, people might respond by maintaining or increasing effort directed toward that goal’s pursuit.

Mean-goal association strength


Different goal-mean configurations have different motivational implications.


Emotional Influence

Affect and memory


The arousal intensity of an affective experience increases people’s immediate and long-term memory for the experience

  • Even when the source of arousal is unrelated to the material to be learned
  • Even when the arousal comes after the learning has taken place

Emotional appeals in advertising

Emotional appeals in advertising

Emotional appeals in advertising

Mixed emotions



Is it possible to experience positive and negative feelings at the same time?

Affect and consumer decision-making


Two types of affect in consumer judgment and decision making

  • Integral affect: affective responses that are directly linked to the object of judgment or decision

  • Incidental affect: affective experiences whose source is unconnected to the object of evaluation

Integral affect and object evaluation

  • Integral affective responses are often incorporated into a summary evaluation of the object (product, brand, ad, etc.)
    • Object that elicit pleasant feelings are evaluated more favorably
    • Objects that elicit unpleasant feelings are evaluated less favorably
  • Integral affective responses to objects may predict judgment and choice over and above assessments based on cognitive bases (e.g., beliefs, stereotypes, prior attitudes, etc.)

Integral affect and object evaluation


  • Affect toward various AIDS prevention behaviours (abstinence and use of condoms) predicted attitudes and intentions toward these behaviours over and above personal beliefs about the behaviours

  • Affective responses to products such as cars and a college class predicted overall satisfaction with these products over and above consumers’ satisfaction with the products’ specific attributes

How does integral affect influence judgment and decision-making?


Three mechanisms may explain why integral feelings influence evaluation and behaviour independently from consumers’ descriptive knowledge about the target

  • Affect transfer: valence of the integral feelings is simply carried over to the target

  • “How do I feel about it” heuristic: affective responses are viewed as sources of information during object evaluation

  • Indirect effect model: affective responses influence a person’s perceptions and beliefs about the target. It is these beliefs and perceptions, not the feelings that triggered them, that influence the evaluation of the object

Determinants of reliance on integral affect

Consumers rely on integral affect in judgment and decision making when:

  • Motivation to process information is low
  • Are distracted or under time pressure
  • Other bases of evaluation are ambiguous
  • They lack expertise in the target domain

Incidental affect

  • Affective experiences whose source is unconnected to the object of evaluation

  • Incidental affect may come from:

    • A person’s current mood
    • A person’s emotional disposition (e.g., chronic anxiety or depression)
    • A person’s temperament (e.g., optimism or pessimism)
    • Contextual stimuli associated with integral affect (e.g., background music, pleasant sent, etc.)

Congruency effects of incidental affect


  • Mood states and other forms of incidental affect generally have assimilative (affect-congruent) influences on evaluations, decisions, and behaviours

  • Objects are evaluated more favourably when in a good mood than when in a bad mood

Why mood congruency?

Two popular explanations:

  • Differential accessibility of valenced materials in memory: Positive mood makes positive thoughts about target object more accessible in memory and vice versa.

  • Affect as information hypothesis: People often use the “how do I feel about it” heuristic when evaluating an object. When using this heuristic, they may not realize that their feelings may have been influenced by incidental affective states, resulting in assimilation effects.

    • E.g., Respondents in a good mood as a result of being interviewed on a sunny day reported higher levels of life satisfaction than respondents who were in a bad mood as a result of being interviewed on a rainy day. The congruency effect disappeared when respondents were made aware of the source of their affective state (i.e., the weather)

Determinants of congruency effects


  • Factors that influence reliance on integral affect also increase the influence of incidental affect on evaluations

  • In addition, incidental affective states are more influential when their actual source is not salient

Beyond congruency

  • Positive mood has been found to:
    • Promote creativity in problem solving
    • Decrease the depth with which people process information
  • Negative mood has been found to:
    • Trigger more systematic and analytical processing of information
    • Decrease reliance on stereotypes and other general knowledge structures

Affect and risk taking

Affect and risk taking

  • Positive mood promotes risk-taking when the stakes and chances of loss are low, but risk-aversion when the stakes and chances of loss are high
    • When risks and stakes are low, positive mood individuals tend to have more optimistic expectations about the outcomes, and thus take greater risks
    • When stakes and potential for loss are high, positive mood individuals become risk-averse because they want to maintain their positive affective state
  • Effects of negative affective states on risk-taking are not as clear Anger promotes risk-taking, whereas sadness promotes risk-aversion

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